Abilities are something that you activate in battle to give yourself a little advantage over your enemy. The enemy also has his/her own ability. While having an ability, there would be something at the back of the player that would tell someone what that ability is. An ability require time to cool down before becoming usable again. Abilities can vary from helping you deal damage in a direct or indirect way, buy you some time or even escape a battle instantanously if you're low on health and wanted to find a health pack. A special Ability called Teleport is only available with a credit pack.

Ability Type

  • Green abilities are utility
  • Blue abilites are defensive
  • Red abilities are offensive


This article is part of Project: Abilities, a Raze Two Wiki Project that aims to cover all aspects of the Abilities in Raze Two.
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