Assault Bouncer | |
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Description |
The Assault Bouncer is named not for it's initial projectiles, but for the aftermath. After hitting an object, it splits into smaller bouncing embers that set their surroundings on fire. |
Type |
Automatic |
Power |
6% (est) |
Range |
4/8 |
Accuracy |
4/8 |
Speed |
7/8 |
Ammo |
14 Shots x 3 Clips |
Special |
Bounce/Fire |
Credits |
2600 |
Description
The Assault Bouncer is a brown and gold plated gun with a thin handle. It shoots a single fireball, which when hitting an enemy or the surface of a wall, splits into several smaller embers which bounce over a very small distance. It is useful for crowd control, due to its smaller embers dealing surprisingly high damage. It's best used at medium to close range when guarding an area or reaching enemies from behind a platform.
Notes
- Strangely, when the assault bouncer's initial projectile hits an enemy static field, it still splits into smaller projectiles, rather than being reflected back at the user. This is probably due to the fact that the initial projectile has come into contact with a not-permeable object, thus triggering its code to break up into smaller embers.
Countermeasures
- Static Field
- Emergency Heal
- Medipack
- Armor Plating
Gallery
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